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301 Re: Game Discussion on Sat Aug 08, 2009 11:36 am

Omndra


Zard Hero
Zard Hero
Nice! The New jet stream for the missiles and ship are good to go!
the only thing to make them better is maybe play around with color changes.

Good job on the BG engine, I can't wait to see it.

Also I "researched" some other games and ours is missing something important.
We need to put in the ability to strafe, I would program it to the "Q&E" buttons around the WASD pad. (Strafing is moving side to side)

P.S. I Edited the design notes page.
Apocanagic the To-do list should also be updated by you too.
Put in things you want done and things you have done.


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302 Re: Game Discussion on Sat Aug 08, 2009 1:31 pm

apocanagic


Platinum Zard
Platinum Zard
I have an idea,one of ours'color should be blue and other's color should be silver,and then we will write our design notes posts in those colors and if we have to edit someones post we will use that color.you chose your color first.

EDIT:I found out there were already many things called blue silver and silver blue,maybe we should change it?

EDIT:I have another idea,we should put power sources in the game.like gems,you can find and collect them and they effect the color of your Jet Stream(and also your speed,damage of your lazers,speed of your weapons!What do you think???

EDIT:
AWESOME NEWS

My aunt said she can draw any ship in the same quality with the ones you drew that we have design of it(can be on paper).so if you still want to add some different ships,tell me Very Happy

EDIT:I added some cyans and cyan-ish colors to texts,did you like that?

303 Re: Game Discussion on Sat Aug 08, 2009 6:58 pm

Omndra


Zard Hero
Zard Hero
EDIT:I have another idea,we should put power sources in the game.like gems,you can find and collect them and they effect the color of your Jet Stream(and also your speed,damage of your lazers,speed of your weapons!What do you think???

While that does seem like a good idea i think it will detract from the realism that I want this game feel like.

We should definitely change our name if its already taken. Something serious.


My aunt said she can draw any ship in the same quality with the ones you drew that we have design of it(can be on paper).so if you still want to add some different ships,tell me Very Happy

Well it doesn't seem right to me if the Aliens and humans have the same kinds of ships. If she really wanted to she could redesign all of my ships to look more Alien. Like This only with out those tentacles.
And they don't need to be shaded because they're in space.


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304 Re: Game Discussion on Sun Aug 09, 2009 2:38 am

apocanagic


Platinum Zard
Platinum Zard
While that does seem like a good idea i think it will detract from the realism that I want this game feel like.

I see
Well it doesn't seem right to me if the Aliens and humans have the same kinds of ships. If she really wanted to she could redesign all of my ships to look more Alien. Like This only with out those tentacles.
And they don't need to be shaded because they're in space.

ok i will tell her that

305 Re: Game Discussion on Sun Aug 09, 2009 10:34 pm

Omndra


Zard Hero
Zard Hero
Only if she wants to do that.
If she wants to do something that doesn't take as long, we need a generic explosion to go over the ships when they explode/die.


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306 Re: Game Discussion on Mon Aug 10, 2009 4:27 am

apocanagic


Platinum Zard
Platinum Zard
Omndra i think we should use this topic to talk each other,because when you answer me on that topic,it looks weird.you should tell me what you'll tell here.we should use design notes to tell things to other people.i was already going to fix them,i just wanted to make a list.so later i could see how much i did.you didn't have to answer it.

EDIT:
1 GOOD 1 BAD New!!!
the good one is that i found the background eraser in photoshop and erased that ships image's background and found a way to save it as .png and i can actually put them in game now!!!
...
the bad one is
when i make them bigger,they are in low resolution,so i can only use them in those sizes for now.

i didn't have a chance to talk to my aunt yesterday but today i will ask her to draw them and i will also ask her to draw our new silver zard!.

307 Re: Game Discussion on Mon Aug 10, 2009 11:34 am

Omndra


Zard Hero
Zard Hero
I coulda told you where the BG eraser was...
but if you want i will make the shpes 3 times as big.
It will be cool to have another talented artist working with us.

You should Keep on rediting your first postin the design notes, then to inform us of an update post "Bump" and delete the previous post that says Bump.

P.S.
1.The stars move when view is not moving.(Those stars were programmed to move when ship is moving,not view.When the view is colliding to the border of the room,so it can't go any further,but ship can move inside that view and cause stars to move and it looks stupid.)
erm... change the stars to move according to the speed of the view? It should still work with using the ship direction... i think.

2.The stars are gradient circles(White to black),this is not a glitch,i made it temporarily until i can find a way to do it as we want.

As long as the black is transparent its good.

3.Homing Missiles always hit the enemy perfectly.(If the enemy is moving)
you need to have the missiles have a lifespan. Ex= they explode/disappear after flying for 300 pixels. try having the enemy move in a circle while flying in a strait line at the circling enemy. if it still hits most of time try nerfing how fast it can turn i would make it. Missiles should hit someone who is just moving in a strait line. But if they are trying to dodge just one they should be able to last forever... with enough skill (make that a mini-game, every 30 seconds a new missile is fired (put in strafing too))

4.Homing Missiles sometimes keep missing the enemy annd spins around it forever.(If enemy is not moving)

Thats not really a glitch... however if one sits still to dodge missiles they will get pummeled by normal lazors. But i figured out a way to fix it, Have the missiles Slow down when not facing the Target, and speed up as they start to face the target. the max speed should be around 3x the minimal speed.

5.Since i didn't make the stars look real,i couldn't be able to place the background layer and make it move as you said.

All i did for my BG was make white gradient circles like you did...( with space smog)


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308 Re: Game Discussion on Mon Aug 10, 2009 12:58 pm

apocanagic


Platinum Zard
Platinum Zard
can you draw them in their maximum sizes,i mean,you said
It should be Goliath zoom x1 Large x1.5 Big x2 and small x2.5.

so draw them in 2.5 times bigger and i will zoom x0.80 for big and 0.60 for large and 0.40 for goliath ok?
You should Keep on rediting your first postin the design notes, then to inform us of an update post "Bump" and delete the previous post that says Bump
ok
erm... change the stars to move according to the speed of the view? It should still work with using the ship direction... i think.

there are no variables that i can use to check what views speed and direction is but
i can make an object for view and it will follow the origin of the view and i will use its direction while its moving.and when it is at where the view is it cant move so stars won't too.
As long as the black is transparent its good
they are not,this is not even a glitch acually,i didn't work on a harder and better star engine.i will fix this soon.Same for homing missiles,they are not glitches but i will make what you told,they will explode after few seconds and will go faster when they are facing you.
EDIT:one question....when zoomed out will stars look smaller too or should i keep them?

309 Re: Game Discussion on Mon Aug 10, 2009 4:00 pm

Omndra


Zard Hero
Zard Hero
Making the stars smaller too would add a great deal of realism.
I sent the bigger ships to you.
Wow We are all on at the same time!
SO COOL!


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310 Re: Game Discussion on Mon Aug 10, 2009 5:27 pm

apocanagic


Platinum Zard
Platinum Zard
Making the stars smaller too would add a great deal of realism.

ok
I sent the bigger ships to you.

ok thanks i'll look at them right now
Wow We are all on at the same time!
SO COOL!

EXACTLY!

311 Re: Game Discussion on Mon Aug 10, 2009 6:14 pm

Omndra


Zard Hero
Zard Hero
I finally finished the goliath. ITS HUGE! one of those small gear looking circles is as big as a grunt.

The picture is a little glitched but you get the idea. I sent the original one to you


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312 Re: Game Discussion on Mon Aug 10, 2009 6:30 pm

apocanagic


Platinum Zard
Platinum Zard
ITS AWESOME,thank you so much i really love it.
since i have everything i need to prepare alpha test i will make everything right no- ....well actually its over 00:00 am here and im so tired,i will make everything completely ready tomorrow.and send it to you guys,then we will get the plot ready and make a beta test that will include items that has to be there because of the plot.and then a gamma test with everything even the plot,but it will be for finding and fixing glitches.then we will....have to wait for gamemaker developers to allow us to publish a GameMaker 8.0. game,and then we will become famous and i will be a Yoyo Legend Maker and you will be an Awesome Game Artist.Since we plan to share money every month,it will be like salary Very Happy Im really sooo happy.Even the dream of it is enough to make me Extremely Happy.*yawn*Good Night.

313 Re: Game Discussion on Mon Aug 10, 2009 9:41 pm

Omndra


Zard Hero
Zard Hero
I am as excited as you are however, starting testing now would be rash.
Right now it looks like just the flight engine is done.

But i made a list of things we need for the beta testing.
-We need to do preliminary balancing of the ships.
-We also need the AI

Beta Testing will be mostly testing out for flaws in the AI, and Checking to see if the game is properly balanced.

And we will need advertising for our game, otherwise no one will know about it.


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314 Re: Game Discussion on Tue Aug 11, 2009 9:01 am

apocanagic


Platinum Zard
Platinum Zard
And we will need advertising for our game, otherwise no one will know about it
that shouldn't be hard,can you do that?(we should make the game first)
i made a list of features(tell me what to change)

Normal Version Space Armada


1.You can play only first 5 levels of story

2.You can play only first 5 levels of replay mode

3.You can use only Grunt ship in the game

4.You can watch only first part of the story

5.You can fight against only Grunt,Alpha and Bomber(they will appera in first 5 levels)

6.You can earn only normal money from enemies and you can only buy less than %5 of all the items in the shop(in full some enemies give you different kinds of money like nova gems in MQ but there will be more than 2 kinds.the items are things like different bullets,different jet streams,different ships,different small and big turrets for big ships,etc.)

7.You have to see an ad before playing a level(this way we can be even more rich!)

Full Version Game Space Armada


1.Play,replay and watch every level of this epic and emotional story(you said you will make them cry)

2.You can buy all 9 ships(yes even the Goliath,but you will have to work 5 hours to collect enough money to buy an omega)

3.You can earn every kind of money from killing enemies

4.You can buy everything you have enough money to buy

5.YOU CAN COLORIZE YOUR SHIP!!!!(im not sure i can make it,if i can't i will at least let them colorize its all in one color)

6.You can fight against few different kinds of all 9 ships.(different colors and alien versions)

7.No ads

How much do you think it should cost?I'm thinking about something like14.50 USD($)

315 Re: Game Discussion on Tue Aug 11, 2009 10:32 am

apocanagic


Platinum Zard
Platinum Zard
or we can make all the levels and full story for 9.95$ and ask them if they want to be able to buy all ships(+2.00$)be able to buy everything in shop(+2.00$)be able to collect every kind of money that you can use to buy some things for cheaper or alien versions of items (+1.00$)be able to colorize your ship (+2.00$)get rid of ads (+1.00$)have 2500 normal money (+2.00$)
if they want them all we will have 19.95$,if they want none we will have 9.95
is this too much???????

EDIT:how long did it take you to draw everything?im trying to find a fair way to split money

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